The H6Pro Open and Closed Acoustic gaming headsets are the new flagship products from Epos, which promises to offer sound that matches the storied legacy of the company. If you are unfamiliar with Epos, they were the gaming division at Sennheiser who recently parted ways to form their own company.
After having spent nearly two weeks with both versions of the headsets, it’s clear that Epos has yet another winner on their hands. Both the H6Pro Open and Closed Acoustic headsets offer rich and detailed sound, excellent hours-long comfort, and great build quality.
At $179, they might be a bit expensive compared to other competing products for a simple wired headset, but its excellent all-round performance might just be worth the price of admission.
Design and Comfort
The design of the H6Pro comes from the same lineage as Epos’ GSP 600 series of gaming headsets, but with a few refinements to make it more sleek and lighter. The design lines are much similar, with the same distinctive ‘chunky’ presence, however the H6Pro does away with some of the bulk for cleaner lines, and is very much in line with their older, H3 gaming headsets.
We received the Sebring Black version, which has a combination of dark navy color on the earcups, while the rest of the headset is donned in pure black. Much of the headset is made up of hard plastic, which may not be something you would expect from a premium priced headset, but that doesn’t mean the build quality is entirely bad. There is a bit of rattle when you move or twist the headset, but in-hand, it feel durable and well made. My only concern with the build quality are the hinges the ear cups are attached to, which might snap with some rough use. However, in my two weeks with the headset, nothing suggested that they were a weak point and felt quite sturdy overall.
The Open and Closed Acoustic versions of the H6Pro look nearly identical, except in two important ways. On the Open Acoustic version, the ear cups have tiny perforations to let the air pass through – which is required to make a true open-back headset – while the Closed Acoustic version features a smooth surface to keep the sound locked in.
The ear cup’s padding material is different as well, again to make the different sound techniques work. The Closed Acoustic headset features a smooth suede material in the inner part of the earcups, while the outer region is covered in faux-leather padding to help create a seal. This enables the headset to keep the sound from leaking outside while also offering a passive noise-cancellation so you can completely focus on your game without distractions.
The Open Acoustic’s earcups are entirely padded with the smooth suede material, which makes it prone to audio leakage, but it is necessary to keep the sound as airy as possible to give the open-back drivers more room to expand the soundstage. Epos claims that this would negate the need for sidetone from the mic but that’s not entirely accurate as that depends on what volume you will be playing your game on. At maximum volume, I could barely hear my own voice. It is important to note that neither the Open or Closed Acoustic version of the headset offer any sidetone functionality, so that feature must be enabled in your soundcard if it supports it. Epos’ own companion app, the Epos Gaming Suite, does not support the headsets since they are not USB-powered, which also means you will lose out on Epos’ excellent binaural surround sound engine.
The H6Pro is comfortable right off the bat, which is a bit surprising as I have always found Sennheiser headsets to be a bit rough before they start to settle in. Epos have clearly done their research. Both the Open and Closed Acoustic versions have the perfect amount of clamp force, which coupled with the plush padding on the headband, allows them to sit on your head for hours without any discomfort. The ear cups on both of the headsets feel distinctively different due to the materials used, but they are equally comfortable and do not generate much heat even after having them on for several hours.
That said, depending on the shape and size of your ears, you may find some discomfort around the back of your ears as that’s where the earcups kind of secure their clamp around. I noticed some discomfort there initially, but that went away after a day or two of use. Overall, however, the H6Pro is one of the most comfortable headsets I have worn and easily competes with the likes of HyperX Cloud II, and my nearly decade old daily driver, the Sennheiser HD598.
In terms of ports, there isn’t a lot going around as this is a wired headset. The wire can be detached and replaced, however, due to the locking mechanism on the port, you cannot just use any 3.5mm cable with it and will have to buy another one from Epos if you damage yours. Thankfully, Epos bundles two sets of wires, a longer one that splits into a headphone and mic output, and a second, shorter one that ends on a single 3.5mm connection to be used with mobile devices or console controllers.
You also have a volume wheel on the right ear cup, which unlike the H3 series, has a start and an end instead of being an infinitely rotating one. It’s a considerable improvement over the H3, and works rather well. The little bumps on the wheel help you locate and rotate it which is largely fine, but it’s less intuitive than a traditional volume scroller, or the large, protruding one found on the GSP 600 headsets.
Another distinct change from the GSP 600 is the mic arm. It’s less bulky and disappears from your peripheral vision, and can also be removed if not required. Epos provides a cover plate to hide the mic port so it doesn’t look like it’s broken if you happen to wear it outside. The mic also uses a simple auto-on/auto-mute feature when you move it up or down. It triggers around 1/4th on the way down, and works just as you would expect it to.
The best way to describe the sound signature of the H6Pro would be ‘balanced’. By that I do not mean that they have flat characteristics, but Epos has tuned in them in a particular way where all the three quadrants – the lows, mids, and highs – are produced in rich detail without either of them overpowering the other. There is definite emphasis on the highs – they are, after all, a gaming headset – but it is well balanced with strong and able mids, and an exciting low-end performance.
The Open and Closed Acoustic headsets have largely the same sound signature, albeit with very slight differences. The Open Acoustics are naturally a bit airy, but it has a cozy, warm characteristic that I am so familiar with my HD598 headset. The highs are present but not as sharp as the Closed Acoustic version, however it does have a superior low-end performance than the Closed variant, which is surprising since open-back headsets usually suffer from average bass reproduction. That’s not to say the Closed Acoustic version has poor bass, but comparing the the two headsets side by side, it is definitely less emphasized to give the highs more prominence.
In terms of soundstage, both the headsets performed equally well in producing an expansive and engulfing sound. The Open Acoustic version, however, did not seem to offer any larger soundstage than the closed-back one, which was disappointing. Instead, the audio from the open-back headset sounded a bit more natural than the closed-back version, which felt a little bit sharp comparatively. It is also important to note that the Open Acoustic headset runs at atleast 10% lower volume than the Closed Acoustic headset. It’s not a deal breaker by any means but it was noticeable across all devices and sound cards we tried.
Thanks to the expansive soundstage on both of the headsets, audio positioning is terrific. In Warzone, I could hear the distant cackle of an automatic rifle popping off and I was able to judge the range and distance of the sound with ease. Even in the Halo Infinite Multiplayer Test, enemy footsteps came in accurately, allowing me to position myself in time to deal them with some Needler damage . The detail and accurate positioning of the sound is present no matter where you plug them into, and the sound comes in with ample volume. We tested the headset on a number devices and sound cards, including the Epos GSX 1200 Pro, the Creative Soundblaster AE-9 sound card, PS5’s DualSense controller, the Xbox Series X controller, as well as the headphone jack on my LG C9 OLED TV.
The H6Pro makes great use of the PS5’s Tempest 3D Audio technology as well, which further enhances the soundstage and audio positioning. Kena: Bridge of Spirits’ environmental sounds were delivered in excellent richness, while Kena’s swings with her staff came in through with the required punch. Hot Wheels Unleashed sounded excellent, too, with the low-end and mids giving the car engines an exciting guttural effect, while you can clearly hear the other cars scraping at your bumper as you leave them behind.
The mic on the H6Pro is great as well, but far from perfect. It carries the body of the voice nicely, and has enough depth and detail, but the lack of a good pop filter makes the sound a bit raspy. It also doesn’t cancel out any background noise, so anything from a running fan to the sound of your mechanical keyboard will seep in easily.
I have attached a mic sample of the H6Pro (Open Acoustic) recorded using the Epos GSX 1200 Pro sound card with Audacity on a Windows 11 machine.
Mufaddal Fakhruddin · Epos H6Pro Gaming Headset Mic Sample